
FLASH CS3
User Guide
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The following list further illustrates the relationship between units of measure.
• 1 pixel = 20 twips
• 1 point = 20 twips
• 72 pixels = 1 inch
• 72 points = 1 inch
• 567 twips = 1 cm
• 1440 twips = 1 inch
To scale a movie clip before printing, set its
MovieClip.xscale and MovieClip.yscale properties before calling
this method, and set them back to their original values afterward. If you scale a movie clip and also pass a value for
the
printArea property, the pixel values passed to printAreareflect the original size of the movie clip. That is, if
you set a movie clip’s scale to 50% and specify a print area of 500 x 500 pixels, the content that prints is identical to
the content that would print if you didn’t scale the movie clip; however, it prints at half the size. For more infor-
mation, see the addPage (PrintJob.addPage method)method of the
printjob classin the ActionScript 2.0 Language
Reference.
Note: For information on printing from SWF files at runtime using ActionScript 3.0, see “Printing” in Programming
ActionScript 3.0.
Specifying printing as a vector image or bitmap graphic
The options parameter lets you specify whether to print as a vector graphic or bitmap image. When using this
optional parameter, use the following syntax:
{printAsBitmap:boolean}
The default value is false, which represents a request for vector printing. Remember the following suggestions
when determining which value to use:
• If the content that you’re printing includes a bitmap image, specify that the print job print as a bitmap to include
any transparency and color effects.
• Conversely, if the content does not include bitmap images, specify that the print job print as vector graphics to
take advantage of the higher image quality.
Specifying a frame to print
The frameNum parameter lets you specify a frame to print. If you do not specify a frame number parameter, by
default the current frame of the target or level that you specify as the first parameter when you add a page prints.
Note: For information on printing from SWF files at runtime using ActionScript 3.0, see “Printing” in Programming
ActionScript 3.0.
Print or delete the print job
1 To send the print job to the printer after using the ActionScript 2.0 addPage() calls, use the PrintJob.send()
method, which causes Flash Player to stop spooling the print job so that the printer starts printing.
2 Todeletetheprintjobafteryousendtheprintjobtoaprinter,usethedelete PrintJob() ActionScript function
to delete the PrintJob object, which frees memory.
Note: For information on printing from SWF files at runtime using ActionScript 3.0, see “Printing” in Programming
ActionScript 3.0.
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