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Résumé du contenu

Page 1 - PROFESSIONAL

USER GUIDEPROFESSIONALADOBE® FLASH® CS3

Page 2 - Copyright

FLASH CS3User Guide4You can search Flash Help for a combination of words and phrases:Single-word searches Return a list of help pages that contain the

Page 3 - Contents

FLASH CS3User Guide94Display the Version Cue Server Administration login page to identify the Version Cue URLs that remote users andWebDAV application

Page 4

FLASH CS3User Guide95See also“Log in to Version Cue Server Administration” on page 115Shut down or restart the Version Cue ServerWhen you shut down th

Page 5

FLASH CS3User Guide96Note: If you use an Adobe Creative Suite 2 component or Acrobat 8, you won’t be able to see Version Cue CS3 projectsin the Adobe

Page 6

FLASH CS3User Guide97Open a projectNote: You can perform this task only if you have access to the full Version Cue feature set. See “Accessing Version

Page 7 - Chapter 1: Getting started

FLASH CS3User Guide98See also“Use the Adobe dialog box” on page 87“Open a project” on page 97“About local project files” on page 101“Create and manage

Page 8 - Using Help

FLASH CS3User Guide99Share or unshare a project1In Acrobat, Flash, Illustrator, InCopy, InDesign, or Photoshop, select the project in the Adobe dialog

Page 9 - Searching Flash Help

FLASH CS3User Guide100See also“Use the Adobe dialog box” on page 87“Open a project” on page 97Add a file to a project1Open the file in Acrobat, Flash,

Page 10 - User Guide

FLASH CS3User Guide1012 Select the project you want to delete, and then click the Delete Item icon .Disconnect from projectsNote: You can perform this

Page 11

FLASH CS3User Guide102See also“Accessing Version Cue features” on page 86“About Version Cue projects” on page 95“About versions” on page 109“Synchroni

Page 12 - Resources

FLASH CS3User Guide103See also“Accessing Version Cue features” on page 86“Editing and synchronizing offline files” on page 112“Delete files or folders

Page 13 - Flash CS3 Professional videos

FLASH CS3User Guide5• The ActionScript 3.0 Language and Components Reference includes dictionary-style entries for all of the actions,methods, and pro

Page 14 - Installed resources

FLASH CS3User Guide104Remove local project filesNote: You can perform this task only if you have access to the full Version Cue feature set. See “Acce

Page 15 - Bridge Home

FLASH CS3User Guide1053 If the project doesn’t have lock protection applied to it, you can save a new version of your edits. Version Cuedisplays an al

Page 16 - Adobe Design Center

FLASH CS3User Guide106Move Version Cue files❖ Do any of the following:• Right-click the file in Bridge, choose Move To, and choose a project or projec

Page 17 - Downloads

FLASH CS3User Guide107Always add assets to a Version Cue project before placing them in a Version Cue-managed file. When you place afile that is not m

Page 18 - What’s new

FLASH CS3User Guide108Delete files or folders from a projectNote: You can perform this task only if you have access to the full Version Cue feature se

Page 19

FLASH CS3User Guide109Restore a deleted file or folder in Bridge1Click Version Cue in the Favorites panel and open the project that contains the files

Page 20

FLASH CS3User Guide110Tocheckinanewversionofafile,usetheCheckInorSaveAVersion(Acrobat)command,whichsavesyourchangesto the Version Cue Server and remov

Page 21 - Chapter 2: Workspace

FLASH CS3User Guide111Viewing versions in the Adobe dialog boxSee also“Use the Adobe dialog box” on page 87“Open a project” on page 97“Advanced Versio

Page 22 - Workspace overview

FLASH CS3User Guide112Version Cue opens the previous version in its native application. The version number appears in the file’s title bar toremind yo

Page 23 - Display panel menu options

FLASH CS3User Guide113See also“Use the Adobe dialog box” on page 87“Open a project” on page 97Edit local project files from an offline project1In Acro

Page 24 - Customize the workspace

FLASH CS3User Guide6• Developing Flash Lite 1.x Applications provides techniques and guidelines for creating content and applications forFlash Lite 1.

Page 25 - Manipulate panel groups

FLASH CS3User Guide1142 If prompted, choose an option in the File Conflict dialog box.Synchronize files in Bridge1In Bridge, click Version Cue in the

Page 26 - Resize or minimize panels

FLASH CS3User Guide115Users/Groups and Projects tabs of Version Cue Server AdministrationA. Tabs B. ControlsVersion Cue Server Administration software

Page 27 - Panels expanded from icons

FLASH CS3User Guide1162 ChooseConnectToServerfromtheToolsmenuorConnectTofromtheProjectToolsmenu(Acrobat),typetheIP or DNS address and port of the Vers

Page 28 - ❖ In Interface preferences:

FLASH CS3User Guide1173 Select Project Creation to enable the user to create new Version Cue projects.4 (Optional) Type a phone number, an e-mail addr

Page 29 - Using the Stage

FLASH CS3User Guide118Import users from an LDAP directoryLDAP (Lightweight Directory Access Protocol) is a method of querying directory systems that c

Page 30

FLASH CS3User Guide1196 Click Export.The location of the user list appears under the Export Users heading. To import this list into another Version Cu

Page 31

FLASH CS3User Guide120• To use a proxy server to connect to the server, select Use Proxy.• To use passive mode to connect to the server, select Use Pa

Page 32

FLASH CS3User Guide121Duplicate a Version Cue projectDuplicate a project to start a new project with the same users and privileges. Version Cue duplic

Page 33 - Set preferences in Flash

FLASH CS3User Guide122When you back up a Version Cue project, Version Cue Server Administration creates backups of all the informationin a Version Cue

Page 34

FLASH CS3User Guide1235 Select what to back up in the Include list of options: Project Content (which is always selected) to back up files,Project Fil

Page 35 - Set General preferences

FLASH CS3User Guide7When you start the Adobe Video Workshop, you choose the products you want to learn and the subjects you wantto view. You can see d

Page 36 - • Resolution Enter a value

FLASH CS3User Guide124Back up the Version Cue ServerYou can back up the complete Version Cue Server to move a complete server from one computer to ano

Page 37 - Customize keyboard shortcuts

FLASH CS3User Guide1252 Choose a project from the Project Name menu.3 To delete versions, select Delete All Versions Older Than, and then choose a mon

Page 38

FLASH CS3User Guide126As the review progresses, reviewers upload their comments to the Version Cue Server. When a review is complete,you can view all

Page 39 - The Timeline

FLASH CS3User Guide127Locate PDF reviews1log in to Version Cue Server Administration. (For instructions, see “Log in to Version Cue Server Administrat

Page 40

FLASH CS3User Guide128• To let reviewers see each other’s comments, select Open under Review Mode. Select Private if you want reviewersto see only the

Page 41 - Move the playhead

FLASH CS3User Guide129• To delete review comments in Version Cue Server Administration, select the comment and click DeleteComments. (To select all co

Page 42 - About layers

FLASH CS3User Guide130Files don’t appear in projects behind firewallsVersion Cue uses HTTP (Hypertext Transfer Protocol) and SOAP (Simple Object Acces

Page 43 - View layers and layer folders

FLASH CS3User Guide131Forgotten Version Cue system administrator passwordIf you’ve forgotten your system administrator password, you’ll need to remove

Page 44 - Edit layers and layer folders

FLASH CS3User Guide132Keys for navigation in Version CueKeys for viewing in Version CueSelect last entry Page Down or End Page Down or EndSelect an en

Page 45

133Chapter 5: Using imported artworkA key advantage of Adobe® Flash® CS3 Professional is that you can import artwork created in other applications, an

Page 46 - Using Flash authoring panels

FLASH CS3User Guide8• Using the Flash Video EncoderVideos also show you how to use Flash CS3 with other Adobe components:• Using symbols effectively b

Page 47

FLASH CS3User Guide134• Any sequence of images (for example, a PICT and BMP sequence) that you import directly into a Flash documentis imported as suc

Page 48

FLASH CS3User Guide135Importing file formats for vector or bitmap filesFlash can import different vector or bitmap file formats depending on whether Q

Page 49

FLASH CS3User Guide136Pasting Illustrator artworkYou can create graphically rich artwork in Illustrator and copy and paste it into Flash simply, quick

Page 50

FLASH CS3User Guide137Symbol workflowSymbol workflow in Illustrator is similar to symbol workflow in Flash.Symbol creation When you create a symbol in

Page 51

FLASH CS3User Guide138Import text from Fireworks into FlashWhen you import text from Fireworks into Flash 8 or later, the text is imported with the de

Page 52

FLASH CS3User Guide13910 Click OK.See also“Edit bitmaps in an external editor” on page 158“Convert bitmaps to vector graphics” on page 159“Break apart

Page 53

FLASH CS3User Guide1407 For Pages, do one of the following:• To import all pages from the FreeHand document, select All.• To import a page range from

Page 54 - Undo, redo, and history

FLASH CS3User Guide141• Converts the AI file layers to individual Flash layers, keyframes, or a single Flash layer. You can also import the AIfile as

Page 55

FLASH CS3User Guide142Illustrator AI Importer dialog boxA. Layers panel B. Import options available for the selected object Choose from the following

Page 56

FLASH CS3User Guide1435 For Convert Layers To, select one of the following:Flash Layers Converts each layer in the imported document to a layer in the

Page 57 - Get more commands

FLASH CS3User Guide9and websites to DVD menus and video buttons. Each template file is professionally constructed and represents abest-use example of

Page 58 - Working with Flash documents

FLASH CS3User Guide144Note: When you import to the library, the AI file's contents are imported to the movie clip's timeline, not the main F

Page 59

FLASH CS3User Guide145Import Paths As Lets you specify the following path import preferences:• Editable Paths Creates an editable vector path. Support

Page 60

FLASH CS3User Guide146Illustrator object import optionsLayers manage all the items that make up Illustrator artwork. By default, all items are organiz

Page 61 - Save Flash documents

FLASH CS3User Guide147Text import optionsFlash lets you import text as editable text, vector outlines, and a flattened bitmap. To maintain supported b

Page 62 - Device Central

FLASH CS3User Guide148Groups appear as <Group> items in the Import panel. When an item such as a group contains other items, a triangleappears t

Page 63

FLASH CS3User Guide149See also“Import Photoshop PSD files” on page 150“Exporting QuickTime” on page 454About Photoshop PSD filesFlash lets you import

Page 64 - • Color Mode: RGB

FLASH CS3User Guide150To import multiple layers and maintain transparency without having any visible remnants of the layers behind thetransparency, im

Page 65 - • Raster Resolution: 72 ppi

FLASH CS3User Guide1515 For the remaining options, select from the following:Place Layers At Original Position ThecontentsofthePSDfileretaintheexactpo

Page 66

FLASH CS3User Guide152Flattened Bitmap Images Rasterizes the text into a flattened bitmap image to maintain the exact appearance the textlayer had in

Page 67 - Working with projects

FLASH CS3User Guide153Layer group import preferencesThis option specifies how the options for layer groups will initially be set.Create Movie Clips Sp

Page 68

FLASH CS3User Guide10Note: Bridge Home may not be available in all languages.Adobe Design CenterAdobe Design Center offers articles, inspiration, and

Page 69

FLASH CS3User Guide154Select Photoshop Layers Lists all layers, groups, and layer effects in an image. To select which layers to import, usethe option

Page 70

FLASH CS3User Guide155Importing image or fill layersIf the image or fill layer is associated with a vector mask, it is treated as a shape layer object

Page 71 - Adding media to the library

FLASH CS3User Guide156option, and enter a value between 1 and 100 in the Quality text field. (A higher setting preserves greater imageintegrity but yi

Page 72

FLASH CS3User Guide1573 For Compression, select one of the following options:Photo (JPEG) Compresses the image in JPEG format. To use the default comp

Page 73

FLASH CS3User Guide158See also“Transform gradient and bitmap fills” on page 191Edit bitmaps in an external editorIf you are editing a Fireworks PNG fi

Page 74

FLASH CS3User Guide159Change the fill of areas of a broken-apart bitmap1Select the Lasso tool, click the Magic Wand modifier, and set the following op

Page 75 - Working with timelines

160Chapter 6: DrawingThe drawing tools in Adobe® Flash® CS3 Professional let you create and modify shapes for the artwork in yourdocuments.Before you

Page 76

FLASH CS3User Guide161Bitmap graphicsBitmap graphics describe images using colored dots, called pixels, arranged in a grid. For example, the image of

Page 77

FLASH CS3User Guide162When you select a shape created using the Object Drawing model, Flash surrounds the shape with a rectangularbounding box. Use th

Page 78

FLASH CS3User Guide163Making a cutout with the kite imageTo avoid inadvertently altering shapes and lines by overlapping them, group the shapes or use

Page 79 - About relative paths

FLASH CS3User Guide11New ideas are the heart of Think Tank, Dialog Box, and Gallery:• ThinkTankarticlesconsiderhowtoday’sdesignersengagewithtechnology

Page 80

FLASH CS3User Guide164The Pointer, Subselection, and Lasso tools select objects by clicking on them. The Pointer and Subselection toolsselect objects

Page 81 - Working with scenes

FLASH CS3User Guide1652 Under Drawing Settings, select from the following options:Connect Lines Determines how close the end of a line being drawn mus

Page 82 - Use scenes

FLASH CS3User Guide166Reshape lines and shape outlines in a variety of ways after you create them. Fills and strokes are treated as separateobjects. S

Page 83 - Find and Replace

FLASH CS3User Guide167Note: You cannot set fill attributes for the Line tool.3 Click the Object Drawing button in the Options section of the Tools pan

Page 84 - Find and replace colors

FLASH CS3User Guide168RectangleCornerRadiusControlsLets you specify the corner radiuses for the rectangle. You can enter a numericalvalue for the inne

Page 85 - Find and replace symbols

FLASH CS3User Guide1694 DragontheStage.IfyouareusingtheRectangletool,presstheUpArrowandDownArrowkeyswhiledraggingto adjust the radius of rounded corne

Page 86 - Templates

FLASH CS3User Guide170The Pressure modifier varies the width of brush strokes when you vary the pressure on the stylus. The Tilt modifiervariestheangl

Page 87 - To use templates

FLASH CS3User Guide171Components of a pathA. Selected (solid) endpoint B. Selected anchor point C. Unselected anchor point D. Curved path segment E. D

Page 88

FLASH CS3User Guide172After selecting an anchor point (left), direction lines appear on any curved segments connected by the anchor point (right).A sm

Page 89 - Chapter 4: Adobe Version Cue

FLASH CS3User Guide173Drawing with the Pen toolInteracting with the Pen toolTo draw precise paths as straight lines or smooth, flowing curves, use the

Page 90

FLASH CS3User Guide12Adobe LabsAdobe Labs gives you the opportunity to experience and evaluate new and emerging technologies and products fromAdobe.At

Page 91

FLASH CS3User Guide174See also“Reshaping lines and shape outlines” on page 178Set Pen tool preferencesSpecify preferences for the appearance of the Pe

Page 92 - 3. Add files to a project

FLASH CS3User Guide1755 To complete the path as an open or closed shape, do one of the following:• To complete an open path, double-click the last poi

Page 93

FLASH CS3User Guide176Drawing the second point in a curveA. Starting to drag second smooth point B. Dragging away from previous direction line, creati

Page 94 - A B C D E

FLASH CS3User Guide177Add or delete anchor points1Select the path to modify.2 ClickandholdthemousebuttononthePentool ,thenselectthePentool ,AddAnchorP

Page 95 - View Version Cue information

FLASH CS3User Guide178• To delete a curve point, click the point once with the Pen tool. A minus (-) sign appears next to the Pen tool if ananchor poi

Page 96

FLASH CS3User Guide179Reshape using the Selection toolTo reshape a line or shape outline, drag any point on a line using the Selection tool. The point

Page 97

FLASH CS3User Guide180Smoothing softens curves and reduces bumps or other variations in a curve’s overall direction. It also reduces thenumber of segm

Page 98

FLASH CS3User Guide1812 Click the Eraser Mode modifier and select an erasing mode:Erase Normal Erases strokes and fills on the same layer.Erase Fills

Page 99

FLASH CS3User Guide182See also“About the main toolbar and edit bar” on page 26Use object snappingTo turn on object snapping, use the Snap To Objects m

Page 100 - FLASH CS3

FLASH CS3User Guide183When Snap Alignment is turned on, dotted lines appear on the Stage when you drag an object to the specified snaptolerance. For e

Page 101 - See also

FLASH CS3User Guide13Multicolored bounding boxesYou can change the selection color of specific types of elements to identify each element easily. See

Page 102

184Chapter 7: Working with color, strokes,and fillsAdobe® Flash® CS3 Professional includes many tools for creating your own artwork and for controllin

Page 103

FLASH CS3User Guide185The Color panel with the gradient controls displayed.Color panel optionsStroke Color Changes the color of the stroke, or the bor

Page 104

FLASH CS3User Guide186Note: Overflow modes are supported only in Flash Player 8 and later.Linear RGB Creates a Scalable Vector Graphics (SVG)-complian

Page 105

FLASH CS3User Guide187Import and export color palettesTo import and export both RGB colors and gradients between Flash files, use Flash Color Set file

Page 106

FLASH CS3User Guide188Select a stroke color, style, and weight by using the Property inspector1Select an object or objects on the Stage (for symbols,

Page 107

FLASH CS3User Guide1892 Select Window > Properties > Properties.3 To select a color, click the triangle next to the Fill color control and do on

Page 108

FLASH CS3User Guide190• To return to the default color settings, black and white (white fill and black stroke), click the Default Stroke andFill butto

Page 109

FLASH CS3User Guide191Using the Ink Bottle tool, rather than selecting individual lines, makes it easier to change the stroke attributes ofmultiple ob

Page 110

FLASH CS3User Guide192Width Adjusts the width of the gradient. The rollover icon for the width handle (the square handle) is a double-ended arrow.Radi

Page 111

FLASH CS3User Guide193• To change the height of the gradient or bitmap fill, drag the square handle at the bottom of the bounding box.• To rotate the

Page 112

Copyright© 2007 Adobe Systems Incorporated. All rights reserved.Using Adobe® Flash® CS3 Professional for Windows® and Mac OSIf this guide is distribut

Page 113 - ❖ Do one of the following:

FLASH CS3User Guide14Adobe Illustrator importYou can now import Adobe Illustrator AI files directly into Flash documents. Most Illustrator data types

Page 114

FLASH CS3User Guide194• To skew or slant a fill within a shape, drag one of the circular handles on the top or right side of the bounding box.• To til

Page 115 - Version Cue versions

FLASH CS3User Guide195Use a locked gradient fill1Select the Brush or Paint Bucket tool and select a gradient or bitmap as a fill.2 Select Linear or Ra

Page 116

196Chapter 8: Working with graphic objectsIn Adobe® Flash® CS3 Professional, you can work with several different kinds of graphic objects. Each kind h

Page 117

FLASH CS3User Guide197Depending on your drawing style and the content you want to create, object drawing mode may be best suited toyour goals.To enter

Page 118 - Edit offline files

FLASH CS3User Guide198Select objects with the Selection toolThe Selection tool lets you select entire objects by clicking an object or dragging to en

Page 119

FLASH CS3User Guide1994 To close the selection area, do one of the following:• Release the mouse button; Flash will close the selection area for you.•

Page 120

FLASH CS3User Guide200Note: When Snap To Pixels is selected, the arrow keys move objects by pixel increments on the document’s pixel grid, notby pixel

Page 121 - A. Tabs B. Controls

FLASH CS3User Guide2013 Enter scale, rotation, or skew values.4 Click the Create Copy button in the Transform panel.Delete objectsDeletinganobjectrem

Page 122

FLASH CS3User Guide202If more than one group is selected, the groups move in front of or behind all unselected groups, while maintainingtheir order re

Page 123

FLASH CS3User Guide203Break apart groups and objectsTo separate groups, instances, and bitmaps into ungrouped, editable elements, you break them apart

Page 124

15Chapter 2: WorkspaceThe Adobe® Flash® CS3 Professional workspace includes tools and panels that help you create and navigate yourdocuments. Understa

Page 125

FLASH CS3User Guide204For scaling, skewing, or rotating graphic objects, groups, and text blocks, the point opposite the point you drag is thepoint of

Page 126

FLASH CS3User Guide2053 To transform the selection, drag the handles:• To move the selection, position the pointer over the object within the bounding

Page 127 - Back up and restore projects

FLASH CS3User Guide2062 Select Modify > Transform > Envelope.3 Drag the points and tangent handles to modify the envelope.Scale objectsScaling a

Page 128

FLASH CS3User Guide2073 Do one of the following:• Drag a corner handle to rotate the object.• Drag a center handle to skew the object.4 To end the tra

Page 129

208Chapter 9: Using symbols, instances, andlibrary assetsAdobe® Flash® CS3 Professional allows you to import and create many kinds of assets to popula

Page 130

FLASH CS3User Guide209Types of symbolsEachsymbolhasauniqueTimelineandStage,completewithlayers.Youcanaddframes,keyframes,andlayerstoasymbol Timeline, j

Page 131 - Version Cue PDF reviews

FLASH CS3User Guide210See also“About changing instance properties” on page 214“Using shared library assets” on page 219“Embed and share fonts” on page

Page 132 - Manage PDF reviews

FLASH CS3User Guide211Convert animation on the Stage into a movie clipTo reuse an animated sequence on the Stage, or to manipulate it as an instance,

Page 133

FLASH CS3User Guide212• In a separate window, using the Edit In New Window command. Editing a symbol in a separate window lets yousee the symbol and t

Page 134

FLASH CS3User Guide213• Select the symbol in the Library panel and select Edit from the Library Panel menu, or right-click (Windows) orControl-click (

Page 135

FLASH CS3User Guide16Workspace overviewYou create and manipulate your documents and files using various elements such as panels, bars, and windows. An

Page 136

FLASH CS3User Guide214About changing instance propertiesEach symbol instance has its own properties that are separate from the symbol. You can change

Page 137 - Keyboard shortcuts

FLASH CS3User Guide215You can also change the color of an instance using the ActionScript ColorTransform object. For detailed informationon the Color

Page 138

FLASH CS3User Guide216An animated graphic symbol is tied to the Timeline of the document in which the symbol is placed. In contrast, amovie clip symbo

Page 139 - Placing artwork into Flash

FLASH CS3User Guide2172 Display the Property inspector (Window > Properties > Properties) or panel to use:• To display the Info panel, select Wi

Page 140

FLASH CS3User Guide218 Copy a library asset by dragging❖ With the destination document open, select the asset in the Library panel in the source docum

Page 141

FLASH CS3User Guide219Using shared library assetsAbout shared library assetsShared library assets let you use assets from a source document in multipl

Page 142 - Pasting Illustrator artwork

FLASH CS3User Guide220When you publish the SWF file, you must post the SWF file to the URL you specified, so that the shared assets areavailable to de

Page 143 - Symbol workflow

FLASH CS3User Guide2215 Navigate to a symbol, and click OK.6 In the Symbol Properties dialog box, under Source, select Always Update Before Publishing

Page 144

FLASH CS3User Guide222Flash inserts a keyframe that duplicates the contents of the Up frame.6 Change or edit the button image for the Over state.7 Rep

Page 145

FLASH CS3User Guide223• Select Control > Test Scene or Control > Test Movie.Movie clips in buttons are not visible in the Flash authoring enviro

Page 146 - About AutoCAD DXF files

FLASH CS3User Guide17Default Photoshop workspaceA. Document window B. Dock of panels collapsed to icons C. Panel title bar D. Menu bar E. Options bar

Page 147

FLASH CS3User Guide224Edit movie clip symbols with 9-slice scalingBy default, slice guides are placed at 25% (or one-fourth) of the symbol’s width and

Page 148

FLASH CS3User Guide225For more information, see When to enable caching in Learning ActionScript 2.0 in Adobe Flash.Note: You can only use the Use Runt

Page 149

FLASH CS3User Guide226See also“Control sounds using behaviors” on page 299“Control video playback using behaviors” on page 323Add and configure a beha

Page 150 - AI File Importer preferences

FLASH CS3User Guide2273 Select the movie clip to control with the behavior.4 Select a relative or absolute path.5 If required, select or input setting

Page 151

FLASH CS3User Guide228For example (from the Movieclip_loadMovie.xml behavior file) (ActionScript 2.0):<actionscript> <![CDATA[ //load Movie

Page 152

229Chapter 10: Creating animationAdobe® Flash® CS3 Professional provides several ways to create animation and special effects; Timeline effects,tweene

Page 153 - Group import options

FLASH CS3User Guide230About representations of animation in the TimelineFlash distinguishes tweened animation from frame-by-frame animation in the Tim

Page 154 - Exchanging movies

FLASH CS3User Guide231See also“Create or open a document and set its properties” on page 53About frame-by-frame animationFrame-by-frame animation chan

Page 155

FLASH CS3User Guide232• To extend the duration of a keyframe, Alt-drag (Windows) or Option-drag (Macintosh) it to the final frame of thenew sequence.•

Page 156 - Import Photoshop PSD files

FLASH CS3User Guide233Onion All Displays all frames on either side of the current frame.Move an entire animationMove the graphics in all frames and la

Page 157

FLASH CS3User Guide18Reconfigure the Tools panelYou can display the tools in the Tools panel in a single column, or side by side in two columns.In InD

Page 158 - Text layer import preferences

FLASH CS3User Guide234Rotation And Skew Therotationandskewoftheobject.Thesepropertiesmustbejointlyappliedtoanobject.Skewis a measurement of rotation i

Page 159 - Photoshop Import options

FLASH CS3User Guide235For a video tutorial about copying and pasting motion as ActionScript, see www.adobe.com/go/vid0126.1 Select the frames in the T

Page 160 - Importing shape objects

FLASH CS3User Guide236To create a mask layer from a movie clip, use ActionScript. A mask layer created with ActionScript can be appliedonly to another

Page 161

FLASH CS3User Guide237• Select Modify > Timeline > Layer Properties, and select Normal.Animate a filled shape, type object, or graphic symbol in

Page 162 - Imported bitmaps

FLASH CS3User Guide238When you add a Timeline effect, a folder with the effect’s name is added to the library, containing elements used increating the

Page 163 - Apply a bitmap as a fill

FLASH CS3User Guide239Creates a motion blur effect by changing the alphavalue, position, or scale of an object over time.• Effect duration, in frames•

Page 164

FLASH CS3User Guide240Edit a Timeline effect1 Select the object associated with the effect on the Stage and do one of the following:• In the Property

Page 165

FLASH CS3User Guide241• In shape tweening, you draw a shape at one specific time, and change that shape or draw another shape at anotherspecific time.

Page 166 - Chapter 6: Drawing

FLASH CS3User Guide242About new layersNew layers created during the Distribute To Layers operation are named according to the name of the element that

Page 167 - Bitmap graphics

FLASH CS3User Guide243See also“Create symbols” on page 209“Break text apart” on page 271“Tweened animation” on page 240Create a motion tween by using

Page 168 - About overlapping shapes

FLASH CS3User Guide19Navigator panel being dragged out to new dock, indicated by blue vertical highlightNavigator panel now in its own dockTo prevent

Page 169

FLASH CS3User Guide2449 Ifyou’reusingamotionpath,selectOrientToPathtoorientthebaselineofthetweenedelementtothemotionpath.10 To synchronize the animati

Page 170 - Specify drawing preferences

FLASH CS3User Guide245Tween motion along a pathMotion guide layers let you draw paths along which tweened instances, groups, or text blocks can be ani

Page 171

FLASH CS3User Guide246The group or symbol follows the motion path when you play the animation.Link layers to a motion guide layer❖ Do one of the follo

Page 172

FLASH CS3User Guide247Property pop-up menu EnabledonlywhentheUseOneSettingforAllPropertiescheckboxisnotselected.Whenenabled, a separate curve is maint

Page 173

FLASH CS3User Guide248Copy and paste an ease curve• To copy the current ease curve, press Control+C (Windows) or Command+C (Macintosh).• To paste the

Page 174

FLASH CS3User Guide2494 Select the last keyframe in the tweening sequence. The ending shape hint appears somewhere on the shape as agreen circle with

Page 175

250Chapter 11: Special effectsAdobe® Flash® CS3 Professional special effects include filters, which let you add visual effects to text, buttons, andmo

Page 176

FLASH CS3User Guide251For example, if you create a motion tween using the drop shadow filter, and apply a drop shadow with a knockouton the first fram

Page 177

FLASH CS3User Guide2523 Select the object to apply the filter to, and click the Paste Filter button .Apply a preset filter to an object1Select the obj

Page 178

FLASH CS3User Guide253Apply a drop shadowThe Drop Shadow filter simulates the look of an object casting a shadow onto a surface.Text with the Drop Sha

Page 179 - Drawing with the Pen tool

FLASH CS3User Guide20Adding a panel to a panel group• To rearrange panels in a group, drag a panel’s tab to a new location in the group.• To remove a

Page 180

FLASH CS3User Guide254Apply a blurThe Blur filter softens the edges and details of objects. Applying a blur to an object can make it appear as if it i

Page 181

FLASH CS3User Guide255Apply a bevelApplying a bevel applies a highlight to the object that makes it appear to be curved up above the background surfac

Page 182 - Add or delete anchor points

FLASH CS3User Guide256To change a color in the gradient, select one of the color pointers below the gradient definition bar and click the colorspace t

Page 183 - Adjust anchor points on paths

FLASH CS3User Guide257Brightness Adjusts the brightness of an image.Saturation Adjusts the intensity of a color.Hue Adjusts the shade of a color.4 To

Page 184

FLASH CS3User Guide258Erase Removes all base color pixels, including those in the background image.Note: Erase and Alpha blend modes require that a La

Page 185 - Straighten and smooth lines

FLASH CS3User Guide2593 Select a blend mode for movie clips from the Blend pop-up menu in the Properties panel. The blend mode isapplied to the select

Page 186

FLASH CS3User Guide260Flash ignores all other blending modes imported from Fireworks. The blending modes that Flash does not supportare Average, Negat

Page 187 - Snapping

261Chapter 12: Working with textThis chapter describes the various ways that text can be incorporated into your Adobe® Flash® CS3 Professionaldocument

Page 188

FLASH CS3User Guide262High quality anti-aliasing is automatically enabled whenever you publish to Flash Player 8 or later, and Anti-AliasFor Readabili

Page 189 - Turn on Snap Alignment

FLASH CS3User Guide263Device fontsUse generic device fonts as an alternative to embedding font outline information. Flash includes three generic devic

Page 190 - Working with color

FLASH CS3User Guide21Minimize buttonManipulate panels collapsed to iconsCollapse panels to icons to reduce clutter on the workspace. (In some cases, p

Page 191 - Color panel options

FLASH CS3User Guide264Substituting missing fontsIf you work with a document that contains fonts that aren’t installed on your system, Flash uses the f

Page 192 - Modifying color palettes

FLASH CS3User Guide2653 To delete a font mapping, select the mapping and press Delete.Turn off the Missing Fonts alert• To turn the alert off for the

Page 193 - Strokes, fills, and gradients

FLASH CS3User Guide266• For static vertical text that has left-to-right flow and extends, a round handle appears at the lower-right corner ofthe text

Page 194 - Applying a Miter limit

FLASH CS3User Guide267See also“Setting text attributes” on page 272Add text to the Stage1Select the Text tool .2 In the Property inspector (Window >

Page 195 - Creating gradients

FLASH CS3User Guide268Set dynamic and input text options1Click in an existing dynamic text field.2 In the Property inspector, make sure Dynamic or Inp

Page 196

FLASH CS3User Guide269The box in the upper-left corner identifies words not found in the selected dictionaries, and also identifies the typeof element

Page 197

FLASH CS3User Guide270See also“Using shared library assets” on page 219“Copy library assets between documents” on page 217Create a font library item1O

Page 198 - Radial Gradient controls

FLASH CS3User Guide271Text effectsYou can create text effects by transforming text fields. For example, you can rotate, skew, flip, and scale text fie

Page 199

FLASH CS3User Guide272Setting text attributesAbout text attributesYoucansetthefontandparagraphattributesoftext.Fontattributesincludefontfamily,pointsi

Page 200

FLASH CS3User Guide273Set letter spacing, kerning, and character positionLetter spacing inserts a uniform amount of space between characters. Use lett

Page 201

FLASH CS3User Guide22Save, delete, and switch between workspacesBysavingthecurrentsizeandpositionofpanelsasanamedworkspace,youcanrestorethatworkspacee

Page 202 - About graphic objects

FLASH CS3User Guide274Work with vertical text1Using the Text tool , select one or more text fields on the Stage.2 To apply settings to existing text,

Page 203 - Selecting objects

FLASH CS3User Guide275Custom Anti-Alias Lets you modify the font’s properties. Use Sharpness to specify the smoothness of the transitionbetween the te

Page 204

276Chapter 13: Creating multilanguage textAdobe® Flash® CS3 Professional provides several features that enhance the work flow for authoring multiple l

Page 205 - Move objects

FLASH CS3User Guide277About fonts for Unicode-encoded textWhenyouuseexternalfilesthatareUnicodeencoded,yourusersmusthaveaccesstofontscontainingalltheg

Page 206 - Copy transformed objects

FLASH CS3User Guide278XML font embedding tableWhen you select ranges of fonts to embed, the list of selected fonts is stored and maintained as an exte

Page 207 - Arranging objects

FLASH CS3User Guide279Basic Hangul Most commonly used Korean characters, Romancharacters, punctuations, and special charac-ters/symbolsHangul (All) 11

Page 208

FLASH CS3User Guide280Non-Unicode external filesIf you load external text or XML files that are not Unicode-encoded into a Flash Player 7 application,

Page 209 - Transforming objects

FLASH CS3User Guide281Unicode and Flash PlayerFlash Player 6 and later versions support Unicode text encoding. Users with Flash Player 6 or later can

Page 210 - Transform objects freely

FLASH CS3User Guide282Authoring multilanguage textWorkflow for authoring multilanguage text with the Strings panelThe Strings panel lets you create an

Page 211 - Distort objects

FLASH CS3User Guide283• If the language does not appear in the Languages box, in the blank field below the Languages box, type a languagecode in the f

Page 212

FLASH CS3User Guide23Using the Stage and Tools panelWelcome screen overviewWhen Flash is running with no documents open, the Welcome screen appears. T

Page 213 - Restore transformed objects

FLASH CS3User Guide284Note: If a static text field is selected on the Stage, the Stage text selection section on the Strings panel displays the messag

Page 214 - Working with symbols

FLASH CS3User Guide285Publishing multilanguage FLA filesWhen you save, publish, or test the FLA file, a folder with an XML file is created for each av

Page 215

FLASH CS3User Guide286Note: The ActionScript code that the Strings panel generates does not use the Locale.initialize function. Decidehow to call this

Page 216

FLASH CS3User Guide287Exported XML file sampleThe following examples show what an XML file that the Strings panel generates looks like in the source l

Page 217 - Edit symbols

FLASH CS3User Guide288Translate text in the Strings panel or an XML fileWhen sending files to translators, include not only the FLA file but also the

Page 218

FLASH CS3User Guide289See also“Publishing overview” on page 419Multilanguage text and ActionScriptUse ActionScript to load external filesTo load exist

Page 219 - Working with symbol instances

FLASH CS3User Guide290Use an application that supports UTF-8 encoding, such as Dreamweaver, to save the text file in UTF-8 format.To identify the file

Page 220

FLASH CS3User Guide291Using the XMLConnector component to connect to external XML filesUse the version 2 XMLConnector component to connect to an exter

Page 221

292Chapter 14: Working with soundYou can use sound in Adobe® Flash® CS3 Professional in several different ways to make your work more interestingand i

Page 222

FLASH CS3User Guide293• Sound Designer II (Macintosh only)• Sound Only QuickTime Movies (Windows or Macintosh)• Sun AU (Windows or Macintosh)• System

Page 223 - Library assets

iiiContentsChapter 1: Getting startedInstallation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Page 224

FLASH CS3User Guide24For a video tutorial about the Flash interface, see www.adobe.com/go/vid0116.Zoom the StageTo view the entire Stage on the screen

Page 225 - Using shared library assets

FLASH CS3User Guide2947 Select an effect option from the Effects pop-up menu:None Applies no effects to the sound file. Select this option to remove p

Page 226 - Update or replace symbols

FLASH CS3User Guide2954 Select Window > Properties > Properties, and click the arrow in the lower right-corner to expand the Propertyinspector.5

Page 227 - Working with button symbols

FLASH CS3User Guide296Using sounds in Flash LiteAdobe® Flash® Lite supports two types of sound: standard Flash sounds, like those used in Flash deskto

Page 228

FLASH CS3User Guide297See also“Publishing overview” on page 419“Set publish options for the Flash SWF file format” on page 421“Exporting Flash content

Page 229 - Scaling and caching symbols

FLASH CS3User Guide298If you are exporting a file that was imported in mp3 format, you can export the file using the same settings the filehad when it

Page 230 - • www.adobe.com/go/vid0205

FLASH CS3User Guide299• When exporting QuickTime movies, use as many sounds and channels as you want without worrying about filesize. The sounds are c

Page 231 - Symbols and ActionScript

FLASH CS3User Guide300Accessing ID3 properties in mp3 files with Flash PlayerMacromedia Flash Player 7 from Adobe and later supports ID3 v2.4 and v2.4

Page 232

301Chapter 15: Working with videoAdobe® Flash® CS3 Professional is a powerful tool for incorporating video footage into web-based presentations.Flash

Page 233

FLASH CS3User Guide302Controlling external video playback using ActionScript Play back external FLV files in a Flash document at runtimeusing theNetCo

Page 234

FLASH CS3User Guide303You can apply the following actions to imported video objects in movie clips: goTo, play, stop, toggle-HighQuality, stopAllSound

Page 235 - Animation basics

FLASH CS3User Guide25Use guidesWhen rulers show (View > Rulers), you can drag horizontal and vertical guides from the rulers onto the Stage.When yo

Page 236 - About frame rates

FLASH CS3User Guide304• Network resources are used more efficiently, because only the parts of the video that are viewed are sent to theclient.• Deliv

Page 237

FLASH CS3User Guide305About Linked QuickTime videoUsing Flash, you can create QuickTime movies (MOV files) that can be played back by users who have t

Page 238 - Use onion skinning

FLASH CS3User Guide306View video clip properties in the Video Properties dialog box1Select a video clip in the Library panel.2 Select Properties from

Page 239 - Paste motion tween properties

FLASH CS3User Guide307• The video componentToeditthecomponent’sURLfieldtothatofthewebserverthatyouareuploadingthevideoto,usetheComponentinspector.See

Page 240 - Copy motion as ActionScript

FLASH CS3User Guide308If you’re creating a simple video presentation with linear narration and little to no interaction, accept the defaultsetting and

Page 241 - About mask layers

FLASH CS3User Guide3093 If you imported the video clip directly to the Stage in step 1, a warning appears if the imported clip contains moreframes tha

Page 242

FLASH CS3User Guide310About digital video and FlashSupported file formats for videoIf QuickTime 7 for Macintosh, QuickTime 6.5 for Windows, or DirectX

Page 243 - Using Timeline effects

FLASH CS3User Guide311If you are encoding MPEG video with audio on a Macintosh computer, it is recommended that you first convert theMPEG video clip i

Page 244 - Timeline effect settings

FLASH CS3User Guide312Whenever possible, always encode a file from its uncompressed formIf you convert a precompressed digital video format into the F

Page 245

FLASH CS3User Guide313Use clean videoThe higher the quality of the original, the better the final result. Although frame rates and sizes of Internet v

Page 246 - Tweened animation

FLASH CS3User Guide26Turn snapping to grid lines on or off❖ Select View > Snapping > Snap to Grid.Set grid preferences1Select View > Grid >

Page 247

FLASH CS3User Guide314The FLV Export plug-in supports the following video-editing applications:• Adobe After Effects (Windows and Macintosh)• Apple Fi

Page 248

FLASH CS3User Guide315By default, Flash Video Encoder places a keyframe every two seconds of playback time. For example, if the videoyou’re encoding h

Page 249

FLASH CS3User Guide3163 To move to the next panel of the Video Import wizard, click Next. To further modify the video clip, select anotherof the Advan

Page 250

FLASH CS3User Guide317Crop and resize videoFlash Video Encoder provides the following editing options to crop and resize video clips before encoding t

Page 251 - Tween motion along a path

FLASH CS3User Guide318If you export video files in other standard formats, Adobe Flash can encode your videos within Flash applications,using the late

Page 252

FLASH CS3User Guide319Because video looks much better at native frame rates, leave the frame rate high if your delivery channels andplayback platforms

Page 253

FLASH CS3User Guide320Adobe Flash is intended for progressive display on computer screens and other devices, rather than on interlaceddisplays such as

Page 254 - Unsupported easing curves

FLASH CS3User Guide321Both applications can be used to create original graphics and animation. Both use a timeline and offer scriptingcapabilities for

Page 255 - ❖ Drag it off the Stage

FLASH CS3User Guide322• An external FLV file can have a different frame rate from the Flash document in which it plays. For example, youcan set the Fl

Page 256 - Chapter 11: Special effects

FLASH CS3User Guide323Control video playback using behaviors1 Select the movie clip to trigger the behavior.2 In the Behaviors panel (Window > Beha

Page 257 - Apply filters

FLASH CS3User Guide27• To select a tool located in the pop-up menu for a visible tool such as the Rectangle tool, press the icon of the visibletool an

Page 258

FLASH CS3User Guide324autoSize Boolean value that, if true, resizes the component at runtime to use the source FLV dimensions. Thedefault value isfals

Page 259 - Create a skewed drop shadow

FLASH CS3User Guide325If you specify an HTTP URL, the FLV file is a progressive download FLV file. If you specify a URL that is a Real-Time Messaging

Page 260 - Apply a glow

326Chapter 16: Creating e-learning contentAdobe® Flash® CS3 Professional e-learning content is designed to facilitate rapid e-learning development, le

Page 261 - Apply a gradient glow

FLASH CS3User Guide327Drag And Drop The user responds to a question by dragging one or more onscreen objects to a target.Hot Spot The user responds by

Page 262 - Apply the Adjust Color filter

FLASH CS3User Guide3283 In the Category column, select Quiz; in the Templates column, select one of the quiz styles.Set quiz parametersQuiz parameters

Page 263 - About blend modes

FLASH CS3User Guide329• In the Property inspector, click Launch Component Inspector.Note: If the text in the Component inspector is too small to be le

Page 264

FLASH CS3User Guide330Modify learning interactions in a quiz templateEach question in the quiz is considered an interaction. When you use a quiz templ

Page 265

FLASH CS3User Guide3313 Select the Learning Interaction component.Note: Do not delete these instructions; they contain necessary ActionScript code and

Page 266

FLASH CS3User Guide332“Configure a Hot Object interaction” on page 341“Configure a Hot Spot interaction” on page 342“Configure a Multiple Choice inter

Page 267 - Chapter 12: Working with text

FLASH CS3User Guide333• To use an interaction from the library, drag the desired interaction movie clip type from the Learning Interactionslibrary (Wi

Page 268

FLASH CS3User Guide28The General category in the Preferences dialog boxSee also“Specify drawing preferences” on page 164“Change the display of frames

Page 269

FLASH CS3User Guide334Managing library assets for learning interactionsWhen you drag a learning interaction from the Learning Interactions common libr

Page 270 - Work with substitute fonts

FLASH CS3User Guide335Test a quizTest a quiz frequently as you add and remove interactions.1 Select Control > Test Movie.2 Answer the questions as

Page 271 - Creating text

FLASH CS3User Guide336Name dynamic text fieldsIf you have more than one of any type of learning interaction in a quiz, the objects in each learning in

Page 272 - Create and edit text fields

FLASH CS3User Guide337Asset name defaultsThe assets supplied in the movie clip interaction containers are prenamed with the instance names listed in t

Page 273

FLASH CS3User Guide338Multiple Choice learning interaction asset namesTrue or False learning interaction asset namesConfiguring learning interactionsA

Page 274 - Check spelling

FLASH CS3User Guide339Configure a Drag and Drop interactionAs many as eight Drag objects and eight Target objects can be in each Drag and Drop interac

Page 275 - Embed and share fonts

FLASH CS3User Guide3403 Remove the deleted object’s instance name from the appropriate column in the Component inspector.Configure a Fill In The Blank

Page 276

FLASH CS3User Guide341Configure a Hot Object interactionThe Hot Object interaction accepts up to eight hot objects. The default sample uses six hot ob

Page 277

FLASH CS3User Guide3422 Select the Hot Object component on the Stage, and then drag the symbol from the Library panel to the Stage.3 In the Property i

Page 278 - Setting text attributes

FLASH CS3User Guide3433 In the Property inspector, name the instance.4 Add the instance name to the Component inspector for the hot spot.Remove a hot

Page 279 - Work with horizontal text

FLASH CS3User Guide29Set text preferences• For Font Mapping Default, select a font to use when substituting missing fonts in documents you open in Fla

Page 280 - Work with text anti-aliasing

FLASH CS3User Guide344Remove a multiple-choice distractor1Select the CheckBox instance to remove, and delete it from the Stage.2 Select the Multiple C

Page 281

FLASH CS3User Guide345Set Knowledge Track options for a learning interactionKnowledge Track is an automatic data-tracking feature that lets you transm

Page 282 - Creating multilanguage text

FLASH CS3User Guide3462 If the Component inspector is not already visible, open it from the Property inspector, and then click Options atthe bottom of

Page 283

FLASH CS3User Guide3474 Place an instance of the symbol in the desired location on the Stage. In the Property inspector, type the name ofthe movie cli

Page 284 - XML font embedding table

FLASH CS3User Guide348See also“Adding, naming, and registering assets” on page 335Tracking to AICC- or SCORM-compliant learningmanagement systemsAICC-

Page 285

FLASH CS3User Guide349SCORM communication overviewWhen a student takes a SCORM-compliant quiz, the following events occur:• The LMS is initialized.• T

Page 286 - Encoding text formats

FLASH CS3User Guide35010 Start the LMS system (or create the AICC Course Descriptor Files) that references the frameset.htm file.Prepare a SCORM-compl

Page 287

FLASH CS3User Guide351SessionArray[0].interaction_idTo reference the result value for interaction #2, use the following command:SessionArray[1].result

Page 288 - Authoring multilanguage text

FLASH CS3User Guide352Review or edit the LToolboxClass scriptThe LToolboxClass script creates a built-in object that each interaction can use for data

Page 289

353Chapter 17: Creating accessible contentYou can create content that is accessible to all users, including those with disabilities, using the accessi

Page 290

FLASH CS3User Guide30Document- or Object-level undo Document-level undo maintains a single list of all your actions for the entire Flashdocument. Obje

Page 291

FLASH CS3User Guide354You cannot control how any screen reader behaves; you can control only the content, which you can mark up in yourFlash applicati

Page 292 - XML file format

FLASH CS3User Guide355Movie clips Exposed to screen readers as graphic objects when they do not contain any other accessible objects, orwhen you use t

Page 293 - Exported XML file sample

FLASH CS3User Guide356Flash Player can’t determine the actual text content of features such as Text Break Apart to animate text. Screenreaders can onl

Page 294

FLASH CS3User Guide357Flash Player automatically provides names for static and dynamic text objects, which are the contents of the text. Foreach of th

Page 295

FLASH CS3User Guide358Tab Index (Adobe® Flash® CS3 Professional only) Creates a tab order in which objects are accessed when the userpresses the tab k

Page 296

FLASH CS3User Guide359Provide a name for an objectYou can turn off automatic labeling for part of an application and provide names for the objects in

Page 297

FLASH CS3User Guide360Make an entire Flash application accessibleAfter a Flash document is complete and ready to be published or exported, make the en

Page 298 - Using sounds in Flash

FLASH CS3User Guide361• ScreensNote: You can also use ActionScript code to create a tab-order index for keyboard navigation.Tab focus occurs in numeri

Page 299

FLASH CS3User Guide3622 Select Window > Other Panels > Accessibility.3 Select Make Object Accessible (the default setting).4 Enter a name for th

Page 300

FLASH CS3User Guide3633 In the Shortcut field, type the name of the keyboard shortcut, using the following conventions:• Spell out key names, such as

Page 301 - Edit a sound

FLASH CS3User Guide31• Gradients To specify gradient quality in the PICT file, select an option. Choosing a higher quality increases thetime required

Page 302 - Exporting Sounds

FLASH CS3User Guide364Note: With inverse logic, a value of true in ActionScript corresponds to a check box that is not selected in the Accessi-bility

Page 303

FLASH CS3User Guide365For example, you could use the Accessibility.isActive() method to decide whether to include unsolicitedanimation. Unsolicited an

Page 304 - Speech compression option

FLASH CS3User Guide366Using accessible componentsA core set of UI components accelerates building accessible applications. These components automate m

Page 305 - Sound and ActionScript

367Chapter 18: Working with screensThe Screens feature in Adobe® Flash® CS3 Professional does not support ActionScript™ 3.0. To use screens, you musts

Page 306

FLASH CS3User Guide368• A Flash Form Application uses the form screen as the default screen type. A form screen is designed for anonlinear, form-based

Page 307 - About video features in Flash

FLASH CS3User Guide369Top-level slide has three children, Slide 1, Slide 2, and Slide 3. Slide 1 has one child and one grandchildTo learn more about c

Page 308

FLASH CS3User Guide370• Flash inserts a nested screen directly after the currently selected screen, and nested one level down. If thedocument contains

Page 309

FLASH CS3User Guide371Using timelines with screensEach screen in a screen-based Flash document has its own Timeline that is collapsed by default. To w

Page 310

FLASH CS3User Guide372• To navigate through the screens, select View > Go To and select the screen name from the submenu, or select First,Previous,

Page 311 - About Linked QuickTime video

FLASH CS3User Guide373Remove a screen❖ Do one of the following:• Right-click (Windows) or Control-click (Macintosh) the screen, and select Cut or Dele

Page 312

FLASH CS3User Guide325 If you are adding a shortcut, enter the new shortcut key combination in the Press Key box.Note: To enter the key combination, p

Page 313

FLASH CS3User Guide374Use Find And Replace in a document with screensYou can search for a text string, font, color, symbol, sound file, video file, or

Page 314

FLASH CS3User Guide375• Width and height are specified in pixels. The values in the W and H fields are read-only. Width and height aredetermined by th

Page 315

FLASH CS3User Guide376Change the ActionScript class of a screen1Select a screen in the Screen Outline pane.2 Select Window > Properties > Proper

Page 316 - About digital video and Flash

FLASH CS3User Guide377The following parameters are available for slide and form screens:• The autoload parameter indicates whether the content should

Page 317

FLASH CS3User Guide378Note: Some behaviors select a target screen by default; for example, the Go to First Slide screen automatically targets thefirst

Page 318 - • T1/DSL/cable: 320 x 240

FLASH CS3User Guide3799 Click OK.10 IntheBehaviorspanel,intheEventcolumn,clickintherowforthenewbehaviorandselectaneventfromthelist. This action specif

Page 319 - Encoding video

FLASH CS3User Guide380• Each screen is automatically associated with ActionScript, based on its class. You can change the class to whichthat screen is

Page 320

381Chapter 19: ActionScriptActionScript™ is the scripting language in Flash. Use ActionScript to make your applications play in a nonlinear way,and to

Page 321

FLASH CS3User Guide382• Add Interactivity• Work with Objects and ClassesActionScript versionsFlash includes more than one version of ActionScript to m

Page 322

FLASH CS3User Guide383Writing ActionScriptWhen you write ActionScript code in the authoring environment, you use the Actions panel or Script window. T

Page 323

FLASH CS3User Guide333 Click OK.Remove a shortcut from a command1FromtheCommandspop-upmenu,selectacommandcategory,selectacommandfromtheCommandslist,an

Page 324 - Select the proper frame rate

FLASH CS3User Guide384Display the Actions panel❖ Select Window > Actions or press F9.Use the Actions toolbox❖ Insert an ActionScript element into t

Page 325 - Remove noise and interlacing

FLASH CS3User Guide385If you have more than one external file open, filenames are displayed on tabs across the top of the Script window.In the Script

Page 326

FLASH CS3User Guide386Apply Block Comment Adds comment markers to the beginning and end of the selected code block.Apply Line Comment Adds a single-li

Page 327

FLASH CS3User Guide387• Prompt (Default) A warning is displayed, and you can choose whether to reload the file.When you build applications with extern

Page 328

FLASH CS3User Guide388Start Script Assist mode1Select Window > Actions.2 In the Actions panel, click Script Assist .In Script Assist mode, the Acti

Page 329

FLASH CS3User Guide389Search for text in a script• To go to a specific line in a script, choose Go To Line from the Actions panel pop-up menu or press

Page 330

FLASH CS3User Guide390See also“Controlling instances with behaviors” on page 225“Add and configure a behavior” on page 226“Create custom behaviors” on

Page 331

FLASH CS3User Guide391For multiple parameters, separate the values with commas. For functions or statements, such as the for loop,separate the paramet

Page 332 - Flash learning interactions

FLASH CS3User Guide392• Press Control+Spacebar (Windows) or Command+Spacebar (Macintosh).• From the panel menu (at the upper-right corner of the Acti

Page 333

FLASH CS3User Guide393Comments and code hintsYou can also use ActionScript comments to specify an object’s class for code hints. In the following exam

Page 334 - Set quiz parameters

ivChapter 6: DrawingDrawing Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Page 335

FLASH CS3User Guide34Note: When an animation is played, the actual frame rate is displayed; this may differ from the document’s frame ratesetting if t

Page 336

FLASH CS3User Guide3942 In the Preferences dialog box, select Auto Format.3 Select any of the Auto Format options.After you set Auto Format options, y

Page 337

FLASH CS3User Guide395Remove a comment1Place the insertion point in the line that contains the comment, or select the block of code that is commented.

Page 338

FLASH CS3User Guide396Collapse sections of codeTo make your code more readable and easier to navigate during programming and debugging, collapse secti

Page 339

FLASH CS3User Guide397Display hidden charactersCharacters such as spaces, tabs, and line breaks are hidden in ActionScript code. You may need to displ

Page 340

FLASH CS3User Guide398Check syntax and punctuationYou can do a quick check of your ActionScript code without publishing the FLA file.When you check sy

Page 341 - Test a quiz

FLASH CS3User Guide3992 Do one of the following:• In the Actions panel, select Import Script from the panel menu, or press Control+Shift+I (Windows) o

Page 342 - Text field names

FLASH CS3User Guide400See also“Debugging ActionScript 3.0” on page 411“Debugging ActionScript 1.0 and 2.0” on page 401Pin a script1Click the Timeline

Page 343 - Asset name defaults

FLASH CS3User Guide401Debugging ActionScript 1.0 and 2.0Debugging your ActionScript 1.0 and 2.0 scriptsThe ActionScript 2.0 debugger helps you find Ac

Page 344 - About distractors

FLASH CS3User Guide402Important: Whenyouuseanon-EnglishapplicationonanEnglishsystem,theTestMoviecommandfailsifanypartofthe SWF file path has character

Page 345

FLASH CS3User Guide403Flash creates a debugging file, with the extension .swd, and saves it in the same directory as the SWF file. The SWDfile is used

Page 346

FLASH CS3User Guide35Dragging the Timeline• To move the Timeline when it is docked to the application window, drag the gripper (2 dotted vertical bars

Page 347

FLASH CS3User Guide404Display a variable and its value1In the Debugger’s display list, select the movie clip containing the variable. (To display glob

Page 348

FLASH CS3User Guide405Remove variables from the Watch list❖ On the Watch tab or the Variables tab, right-click (Windows) or Control-click (Macintosh)

Page 349

FLASH CS3User Guide406Note: In some previous versions of Flash, clicking in the left margin of the Script pane selected the line of code; now itadds o

Page 350

FLASH CS3User Guide407on(press){myFunction();}When you click the button, Flash Player reaches the breakpoint and pauses. You can now bring the Debugge

Page 351

FLASH CS3User Guide408• Warnings Mode causes extra warnings to be reported that are useful for discovering incompatibilities whenupdating ActionScript

Page 352

FLASH CS3User Guide409AlistofalltheobjectscurrentlyontheStageappearsintheOutputpanel.Thelistdoesnotupdateautomaticallyasthe SWF file plays; you must s

Page 353

FLASH CS3User Guide410• The properties appear in the following order: variable, text, htmlText, html, textWidth, textHeight,maxChars, borderColor, bac

Page 354

FLASH CS3User Guide411Debugging ActionScript 3.0About the ActionScript 3.0 debuggerFlash includes a separate debugger for ActionScript 3.0 that operat

Page 355 - SCORM communication overview

FLASH CS3User Guide412Note: Breakpoints cannot be added to ASC (ActionScript for Communication) or JSFL (Flash JavaScript) files.Set a breakpoint❖ In

Page 356

FLASH CS3User Guide413• Show Additional Hexadecimal Display adds hexadecimal values wherever decimal values are displayed. This ismainly useful for co

Page 357 - Predefined property names

FLASH CS3User Guide36Change the display of frames in the Timeline1 To display the Frame View pop-up menu, click Frame View in the upper-right corner o

Page 358 - 4 Review or edit the script

FLASH CS3User Guide4142 Select File > Publish Settings.3 On the Flash tab of the Publish Settings dialog box, select Permit Debugging.4 Close the P

Page 359 - About accessible content

FLASH CS3User Guide415Modify the classpathThe classpath tells the ActionScript compiler where to look for external ActionScript files your FLA file re

Page 360

FLASH CS3User Guide416Declare a document classWhen you use ActionScript 3.0, a SWF file may have a top-level class associated with it. This class is c

Page 361

FLASH CS3User Guide417• Macintosh: Hard Disk/Users/user/Library/Application Support/Adobe/Flash CS3/language/Configu-ration/ClassesThe Classes folder

Page 362

FLASH CS3User Guide418Typical paths to the First Run folder are as follows:• In Windows XP or Vista, browse to boot drive\Program Files\Adobe\Adobe Fl

Page 363 - The Flash Accessibility panel

419Chapter 20: Publishing Flash contentWhen you're ready to deliver Adobe® Flash® CS3 Professional content to an audience, you can publish it for

Page 364

FLASH CS3User Guide420Edit a SWF file from Dreamweaver in FlashIf you have both Flash and Dreamweaver installed, you can select a SWF file in a Dreamw

Page 365 - Provide a name for an object

FLASH CS3User Guide421• As part of a QuickTime video• As a stand-alone application called a projectorThe Flash SWF file format is an open standard tha

Page 366

FLASH CS3User Guide4225 If you are using ActionScript 2.0, and selected either Permit Debugging or Protect From Import, enter a passwordin the Passwor

Page 367 - • Screens

FLASH CS3User Guide423• To edit an existing classpath folder, select the path in the Classpath list, click the Browse to Path button, browse tothe fol

Page 368

FLASH CS3User Guide37To organize and manage layers, create layer folders and place layers in them. You can expand or collapse layer foldersin the Time

Page 369

FLASH CS3User Guide424See also“Configuring a web server for Flash” on page 433“HTML publishing templates” on page 436“Editing Flash HTML settings” on

Page 370

FLASH CS3User Guide425Auto High Emphasizes playback speed and appearance equally at first but sacrifices appearance for playback speedif necessary. Pl

Page 371

FLASH CS3User Guide426Browsers that support windowless modesConfigure publish settings for Flash Player detectionFlash Player detection is available o

Page 372 - Using accessible components

FLASH CS3User Guide427Set publish settings for GIF filesUse GIF files to export drawings and simple animations for use in web pages. Standard GIF file

Page 373

FLASH CS3User Guide428Alpha Sets partial transparency. Enter a Threshold value between 0 and 255. A lower value results in greater trans-parency. A va

Page 374

FLASH CS3User Guide4292 For the JPEG filename, either use the default filename, or enter a new filename with the .jpg extension.3 Click JPEG.Dimension

Page 375 - Working with screens

FLASH CS3User Guide430Smooth Applies anti-aliasing to an exported bitmap to produce a higher-quality bitmap image and improve textdisplay quality. How

Page 376

FLASH CS3User Guide431Path Computes a simple linear function of the three neighboring pixels (left, above, upper left), and selects theneighboring pix

Page 377

FLASH CS3User Guide432Bottom Places the Flash track always behind other tracks.Auto Places the Flash track in front of other tracks if Flash objects a

Page 378

FLASH CS3User Guide433Note: Depending on the mobile device for which you are developing, certain restrictions can apply to which ActionScriptcommands

Page 379

FLASH CS3User Guide38• To display objects on all layers other than the current layer as outlines, Alt-click (Windows) or Option-click(Macintosh) in th

Page 380 - Adding content to screens

FLASH CS3User Guide434A browser that receives the correct MIME type can load the appropriate plug-in, control, or helper application toprocess and pro

Page 381

FLASH CS3User Guide435Local and network playback securityFlash Player 8 and later include a security model that lets you determine the local and netwo

Page 382

FLASH CS3User Guide436See also“Publishing overview” on page 419Export a publish profile1 From the Current Profile pop-up menu (File > Publish Setti

Page 383 - Loader.load()

FLASH CS3User Guide437Customize HTML publishing templatesModify HTML template variables to create an image map, a text report, or a URL report, or to

Page 384

FLASH CS3User Guide438Height $HEMovie $MOHTML alignment $HALooping $LOParameters for object $POParameters for embed $PEPlay $PLQuality $QUScale $SCSal

Page 385

FLASH CS3User Guide439See also“Editing Flash HTML settings” on page 440Create an image mapFlash can generate an image map to show any image and mainta

Page 386

FLASH CS3User Guide440Using shorthand template variablesThe $PO (for object tags) and $PE (for embed tags) template variables are useful shorthand ele

Page 387 - Chapter 19: ActionScript

FLASH CS3User Guide441See also“Publishing overview” on page 419“HTML publishing templates” on page 436Using object and embed tagsTo display a SWF file

Page 388

FLASH CS3User Guide442Parameters and attributesThe following tag attributes and parameters describe the HTML code that the Publish command creates. Re

Page 389

FLASH CS3User Guide443width attributeVa luen or n%Template variable: $WIDescriptionSpecifies the width of the application either in pixels or as a per

Page 390 - Script window overview

FLASH CS3User Guide39Lock or unlock one or more layers or folders❖ Do one of the following:• To lock a layer or folder, click in the Lock column to th

Page 391

FLASH CS3User Guide444(Optional) Specifies whether the browser should start Java when loading Flash Player for the first time. The defaultvalue isfals

Page 392

FLASH CS3User Guide445aliasing is turned off to improve playback speed. Use this setting to emulate the Antialias command (View > PreviewMode >

Page 393

FLASH CS3User Guide446Specifies the align value for the object, embed,andimg tags and determines how the SWF file is positioned withinthe browser wind

Page 394

FLASH CS3User Guide447Window | Opaque | TransparentTemplate variable: $WMDescription(Optional) Lets you use the transparent Flash content, absolute po

Page 395 - About behaviors

448Chapter 21: Exporting from FlashFlash provides many formats that you can use to export flash content for use in other applications.About exporting

Page 396 - Writing and managing scripts

FLASH CS3User Guide449• In Design view, press Control (Windows) or Command (Macintosh), and double-click the Flash content.• In Design view, right-cli

Page 397

FLASH CS3User Guide450Adobe Illustrator Sequence and Illustrator ImageWhen you export a Flash image as a vector-graphic file (in Adobe® Illustrator® f

Page 398 - Triggering code hints

FLASH CS3User Guide451Animated GIF, GIF Sequence, and GIF ImageThe settings are the same as those on the GIF tab in the Publish Settings dialog box, w

Page 399 - Format code

FLASH CS3User Guide452Flash document (SWF)To place the Flash content in another application, such as Dreamweaver, export the entire document as a SWF

Page 400 - Comment sections of code

FLASH CS3User Guide453Color Depth Designate whether the PICT file is object based or bitmap. Object-based images generally look betterwhen printed, an

Page 401

FLASH CS3User Guide40• To change the order of layers or folders, drag one or more layers or folders in the Timeline to the desired position.• To expan

Page 402 - Collapse sections of code

FLASH CS3User Guide454You must set your Publish settings to Flash 5 or earlier to publish QuickTime with Flash track. This means youcannot use Flash f

Page 403

FLASH CS3User Guide455See also“Specify publish settings for QuickTime videos” on page 431WAV audio (Windows)Exports only the sound file of the current

Page 404 - Import and export scripts

456Chapter 22: Printing with FlashYou can add printing functionality to your Flash document that lets users print from Flash Player. You can use theAc

Page 405 - A pinned script

FLASH CS3User Guide457Printing from SWF files at runtime using ActionScript 2.0You can add printing functionality to Flash documents that lets users p

Page 406

FLASH CS3User Guide458Additionally, with properties populated by the PrintJob.start()method, your document can access your user’sprinter settings, suc

Page 407

FLASH CS3User Guide459If the user selects an option to begin printing, the PrintJob.start() method returns a value of true.(Thevalueisfalse if the use

Page 408 - Debug a local SWF file

FLASH CS3User Guide460Note: Any ActionScript code that needs to be called to change a resulting printout must run before thePrintJob.addPage() method

Page 409

FLASH CS3User Guide461The following list further illustrates the relationship between units of measure.• 1 pixel = 20 twips• 1 point = 20 twips• 72 pi

Page 410 - Use the Watch list

FLASH CS3User Guide462Printing frames independent of the PrintJob classThe ActionScript 2.0 PrintJob class, available for Flash Player 7 and later, of

Page 411 - Set and remove breakpoints

FLASH CS3User Guide4634 Select the frame in the Timeline that contains the shape to use for the bounding box.5 In the Property inspector (Window >

Page 412 - The breakpoints XML file

FLASH CS3User Guide41About the Library panelThe Library panel is where you store and organize symbols created in Flash, as well as imported files, inc

Page 413 - Control compiler warnings

FLASH CS3User Guide464Disable printing in the Flash Player context menu1Open or make active the Flash document (FLA file) to publish.2 Select the firs

Page 414 - Navigate to errors in code

465Chapter 23: Best practicesAdobe® Flash® CS3 Professional contains features and capabilities that make it a flexible tool and allow more thanone way

Page 415 - Debugging text field objects

FLASH CS3User Guide466Using scenesUsing scenes is similar to using several SWF files to create a larger presentation. Each scene has a timeline. When

Page 416

FLASH CS3User Guide467Youcanuseseveraloptionstosaveafile:Save,SaveAs,andSaveandCompact.Whenyousaveafile,Flashdoesnotanalyze all the data before creati

Page 417 - Debugging ActionScript 3.0

FLASH CS3User Guide468Attaching code to objectsAvoid attaching ActionScript to objects in a FLA file, even in simple SWF files. (Only ActionScript 1.0

Page 418 - Step through lines of code

FLASH CS3User Guide469Comparing timeline code with object codeTo avoid problems that decentralized ActionScript 2.0 code creates, carefully plan a doc

Page 419

FLASH CS3User Guide470Using behaviors consistentlyUse behaviors consistently throughout a document when they are your main or only source of ActionScr

Page 420 - ActionScript publish settings

FLASH CS3User Guide471Using video in an applicationBefore you import video into Flash, consider what video quality you need, what video format to use

Page 421

FLASH CS3User Guide472Trim the beginning and end of your video, and edit your video to remove any unnecessary content. This can beaccomplished directl

Page 422 - Declare a document class

FLASH CS3User Guide473• Check security guidelines.IfyouloadFLVfilesfromanotherserver,makesurethatyouhavetheproperfilesorcodeinplacetoloadfromthatexter

Page 423 - First Run folder

FLASH CS3User Guide42The Actions panel showing a stop() action in a frameTo display the Actions panel, select Window > Actions or press F9.See also

Page 424

FLASH CS3User Guide474• Uploads everything to the server.• Creates a clear structure for the project, and communicates how it works and where to add a

Page 425 - Publishing Flash documents

FLASH CS3User Guide4755 The data is processed and sent back to the web server.6 The web server sends the results to the SWF file.7 The SWF file receiv

Page 426 - Using Flash Player

FLASH CS3User Guide476Adding data loading and validationValidate any information you retrieve before you send that data to a server. This reduces stra

Page 427

FLASH CS3User Guide477In both cases, you could receive complex data structures, such as arrays, objects, or record sets, which you must parseand bind

Page 428

FLASH CS3User Guide478example, one that includes Flash interacting with other applications on the page), consider the multiple interfaces aspart of th

Page 429

FLASH CS3User Guide479Accessibility guidelinesAbout accessibility guidelinesScreen readers are complex, and you can easily encounter unexpected result

Page 430

FLASH CS3User Guide480Many nations have specified guidelines to follow to create accessible web sites, or follow guidelines established byother organi

Page 431

FLASH CS3User Guide481Note: Do not type a description in the Description field of the Accessibility panel for instances (such as text) that thescreen

Page 432

FLASH CS3User Guide482See also“Creating accessibility with ActionScript” on page 363Handling audio, video, and animationWhen you provide audio narrati

Page 433 - 3 Click GIF

FLASH CS3User Guide483• Do you have adequate descriptions for navigating the site’s structure?• Is the SWF file content read when it is updated or ref

Page 434

FLASH CS3User Guide43See also“Working with screens” on page 367View the Movie Explorer❖ Select Window > Movie Explorer.Filter the categories of ite

Page 435

FLASH CS3User Guide484• Create a GIF banner advertisement in Flash that is 12K or smaller.• Limit looping banner advertisements to three repetitions.

Page 436

FLASH CS3User Guide485Add the following code in your HTML:<PARAM NAME=movie VALUE="your_ad.swf?clickTAG =http://helpexamples.com/tracking?http

Page 437

FLASH CS3User Guide486• Use mp3, the smallest sound format, whenever possible.Optimize elements and lines• Group elements.• Use layers to separate ele

Page 438

FLASH CS3User Guide487Optimizing graphics and animationBefore you create optimized and streamlined animations or graphics, outline and plan your proje

Page 439 - Adding MIME types

FLASH CS3User Guide488Animation frame rate and performanceWhen you add animation to an application, consider the frame rate that you set your FLA file

Page 440 - Flash security features

FLASH CS3User Guide489You can encounter errors if you use invalid parameter types. Some filter parameters also have a particular validrange. If you se

Page 441 - Using publish profiles

FLASH CS3User Guide490Windowing system An application with a complex system of overlapping windows. Each window can be open orclosed (for example, we

Page 442 - HTML publishing templates

FLASH CS3User Guide491Deselect the Optimize for Flash Player 6r65 option in Publish Settings for the V2 UI components to work.Optimizing component sty

Page 443

FLASH CS3User Guide492Displaying special charactersComputer systems have a specific code page that is regional. For example, a computer in Japan has a

Page 444

FLASH CS3User Guide493Test document download performanceFlash Player attempts to meet the frame rate you set; the actual frame rate during playback ca

Page 445

vChapter 14: Working with soundUsing sounds in Flash . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Page 446 - Editing Flash HTML settings

FLASH CS3User Guide44Show Symbol Definitions Shows all the elements associated with a symbol.Copy All Text To Clipboard Copies selected text to the cl

Page 447

FLASH CS3User Guide494• Select File > Open, and select a SWF file.2 Select View > Download Settings, and select a download speed to determine th

Page 448

FLASH CS3User Guide495Flash Lite developers face additional challenges because performance on mobile devices varies greatly. If contentmust be publish

Page 449

FLASH CS3User Guide496• Similarly,donottrytohideamovieclipbyobscuringitbehindanotherpieceofartwork.Itwillstillbeincludedin the player’s calculations.

Page 450

FLASH CS3User Guide497Set compression of Flash Lite bitmaps for mobile devicesWhen using bitmaps, you can set image-compression options (on a per-imag

Page 451

FLASH CS3User Guide498Optimizing ActionScript for Flash Lite content on mobile devicesBecause of the processing speed and memory limitations on most m

Page 452

FLASH CS3User Guide499• Limittheuseofglobalvariables,becausetheyarenotmarkedforgarbagecollectionifthemovieclipthatdefinedthem is removed.• Avoid using

Page 453 - SeamlessTabbing parameter

FLASH CS3User Guide500// First case: variable attached to a movie or// movie clip timeline//// Create the Date object.var mcDateObject = new Date();//

Page 454 - About exporting from Flash

FLASH CS3User Guide501For example, suppose a file attempts to load an XML file that’s 100 KB, but the device’s operating system has allocatedonly 30 K

Page 455 - About export file formats

502IndexAabsolute target path 72accessibilityanimation and 355authoring for screens 374automatic labeling 358button and text field labels for 358compo

Page 456

INDEX503debugging version 401default reading order for screenreaders 360download simulation 494file format 420importing files into 135levels 71printin

Page 457

FLASH CS3User Guide45Select panels or the Property inspector with keyboard shortcutsTo select a panel or the Property inspector (also referred to as a

Page 458

INDEX504dragging a library item onto akeyframe 232editing frames in the Timeline 231editing multiple frames 232extending background images inseveral f

Page 459

INDEX505brightnessadjusting in Illustrator 17Brightness effect 214Bring Forwardbehavior 226command 201Bring To Frontbehavior 226command 201Brush toolL

Page 460

INDEX506MediaDisplay 323MediaPlayback 323screens and 380compressing sounds 296compressionfor mobile devices 497Compression menu, for sounds 297configu

Page 461

INDEX507dimensions, setting 54elements and lines, optimizing 486Fast display 486Flash Player, loading into 71form application 367frame rate, setting 5

Page 462 - Print from Flash documents

INDEX508EPS filesexporting 451in imported FreeHand files 139importing 139Erase blending mode 258Eraser tool 180erasing entire Stage 180error navigatio

Page 463 - Controlling printing

INDEX509form application in 367visible parameter 376formatting code 393, 394Frame by Frame graph, in BandwidthProfiler 494Frame command 70, 231frame r

Page 464 - Starting a print job

INDEX510tag reference 440templates 437HTML Alignment publishsetting 425HTTP Proxy server, specifying inVersion Cue 124Iiconsabove Script pane 385in De

Page 465 - Adding pages to a print job

INDEX511organizing 39renaming 38layersabout 36Add Layer button 37adding layer folder 37changing height of 38changing number displayed 38changing order

Page 466 - Specifying a target

INDEX512Make Child Objects Accessibleoptionabout 357movie clips and 359Make Movie Accessible option 360Make Object Accessible option 357,359margins, t

Page 467 - Print or delete the print job

INDEX513selection highlighting 197sending backward 201sending to back 201size, matching 202skewing 207snapping 182stacking 201transformed, copying 200

Page 468

FLASH CS3User Guide46• To move the focus between the Panel menu and the panel title bar, use Right Arrow and Left Arrow.• If the focus is on the Panel

Page 469

INDEX514plug-ins 8in Adobe Store 11pluginspage attribute 443PNG filesexporting 453importing 135, 137PNG filter options 430publishing 429PNG Import Set

Page 470

INDEX515RRadial Gradient option 190Raw compression, for sound 297reading orderin Accessibility panel 360in ActionScript 365default in Flash Player 360

Page 471 - Chapter 23: Best practices

INDEX516default screen and instancenames 373deleting 373document structure andhierarchy 368, 370document types 367Document window, viewing in 371dragg

Page 472 - Using scenes

INDEX517Silicon Graphics files, importing 135Simulate Download command 494Single Frame option 216Single Line option, for dynamictext 268size report 49

Page 473

INDEX518Swatches panelAdd Colors option 187loading default 186Replace Colors option 187Save Colors option 187sorting 186Web 216 option 186SWF filescon

Page 474 - Behaviors conventions

INDEX519Unicode in Flash Player 281URL, linking to 271widening text block 267text blocksappearance 265resizing 267selecting 198, 267widening 267text f

Page 475 - When to use behaviors

INDEX520tweened frames, dragging keyframesin 232tweeningabout 240along a path 245motion 240, 242motion paths for 245shape 241symbol colors 242UUndobut

Page 476 - Video conventions

INDEX521XMLConnector componentmultilanguage text 291ZZoom tool 24zooming 24

Page 477

FLASH CS3User Guide47After the Stage is selected, use the Tab key to navigate through all objects on all layers, one at a time. You can selectinstance

Page 478 - Troubleshooting video

FLASH CS3User Guide48• You can paste a library item into a different location in the same library where it originated.• Ifyouattempttopastealibraryite

Page 479

FLASH CS3User Guide49To undo or redo individual steps or multiple steps at once, use the History panel. Apply steps from the History panelto the same

Page 480 - Changing structure

FLASH CS3User Guide50Replay nonadjacent steps1Select a step in the History panel, and Control-click (Windows) or Command-click (Macintosh) other steps

Page 481 - Sending and processing data

FLASH CS3User Guide51Edit the names of commands in the Commands menu1Select Commands > Manage Saved Commands.2 Select a command to rename. enter a

Page 482

52Chapter 3: Creating and managingdocumentsWhen you create and save Adobe® Flash® CS3 Professional documents within the Flash authoring environment, t

Page 483 - Using the MVC design pattern

FLASH CS3User Guide53Create or open a document and set its propertiesYou can create a new document or open a previously saved document in Flash, and y

Page 484 - Creating secure applications

viHTML publishing templates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Page 485 - Accessibility guidelines

FLASH CS3User Guide54The title and description you enter is a human readable title and a human readable description. These fields are notintended for

Page 486

FLASH CS3User Guide55Note: The Device Settings button can be used only if your publish settings are set to a supported version of Flash Lite.View a do

Page 487

FLASH CS3User Guide56Save documents when quitting Flash1Select File > Exit (Windows) or Flash > Quit Flash (Macintosh).2 If you have documents o

Page 488

FLASH CS3User Guide57Create mobile content with Adobe Device Central and Flash CS31 Start Flash.2 On the main Flash screen, select Create New > Fla

Page 489 - Advertising with Flash

FLASH CS3User Guide58Device Central lists proposed document sizes based on the device or devices you selected (if the devices havedifferent display si

Page 490

FLASH CS3User Guide59• Raster Resolution: 72 ppi8 Fill the blank AI file with content in Illustrator.9 When you finish, select File > Save For Web

Page 491

FLASH CS3User Guide603 Choose Composition > Add to Render Queue.4 In the Render Queue panel, click the underlined text to the right of Output Modul

Page 492

FLASH CS3User Guide61Working with projectsAbout projectsYou can use Flash projects (FLP files) to manage multiple document files in a single project.

Page 493

FLASH CS3User Guide62• If no other project is open, open the Project panel and select Create A New Project in the panel window.• If no project is curr

Page 494

FLASH CS3User Guide63If the file is of a native file type (a type supported by the Flash authoring tool), the file opens in Flash. If the file is anon

Page 495 - When to use bitmap caching

1Chapter 1: Getting startedIf you haven’t installed your new software, begin by reading some information on installation and other prelimi-naries. Bef

Page 496

FLASH CS3User Guide64Note: By default, a project is given the same name as the first file added to the project. To rename a project, you mustuse the R

Page 497

FLASH CS3User Guide652 Select the file in the tree structure in the project panel and select Check Out from the project context menu.The icon next to

Page 498 - Displaying special characters

FLASH CS3User Guide66You can create permanent libraries in your Flash application that are available whenever you start Flash. Flash alsoincludes seve

Page 499

FLASH CS3User Guide67Use a library item in the current document❖ Drag the item from the Library panel onto the Stage.The item is added to the current

Page 500

FLASH CS3User Guide68You can sort items in the Library panel alphanumerically by any column. Items are sorted within folders.❖ Click the column header

Page 501

FLASH CS3User Guide69Update imported files in the libraryIf you use an external editor to modify files that you have imported into Flash, such as bitm

Page 502 - MovieClip

FLASH CS3User Guide70See also“Creating animation” on page 229“The Timeline” on page 33Manage frames and keyframes in the TimelineYou can perform the f

Page 503

FLASH CS3User Guide71Copy or paste a frame or frame sequence❖ Do one of the following:• Select the frame or sequence and select Edit > Timeline >

Page 504

FLASH CS3User Guide72About nested movie clips and parent-child hierarchyWhen you create a movie clip instance in a Flash document, the movie clip’s Ti

Page 505

FLASH CS3User Guide73Yo u c a n u s e t h e _root alias to refer to the main Timeline of the current level. For the main Timeline, the _root aliasstan

Page 506

FLASH CS3User Guide2For instructions, see TechNote 14157 on the Adobe® Flash® Support Center at www.adobe.com/go/tn_14157.3 To begin installation, run

Page 507 - 1 Create a new XML file

FLASH CS3User Guide74_level0westCoastcaliforniasanfranciscobakersfieldoregonportlandashlandwashingtonolympiaellensburgAs on a web server, each timelin

Page 508

FLASH CS3User Guide75This becomes the controlling Timeline.2 In the Actions panel (Window > Actions), go to the Actions toolbox on the left, and se

Page 509

FLASH CS3User Guide76Using scenes is similar to using several SWF files together to create a larger presentation. Each scene has a Timeline.When the p

Page 510

FLASH CS3User Guide77Find and ReplaceAbout Find and ReplaceThe Find and Replace feature lets you do the following:• Search for a text string, a font,

Page 511

FLASH CS3User Guide787 To find text, do one of the following:• To find the next occurrence of the specified text, click Find Next.• To find all occurr

Page 512

FLASH CS3User Guide793 To search for a color, click the Color control and do one of the following:• Select a color swatch from the color pop-up window

Page 513

FLASH CS3User Guide80Find and replace sound, video, or bitmap files1 Select Edit > Find and Replace.2 Select Sound, Video, or Bitmap from the For p

Page 514

FLASH CS3User Guide81Quiz templatesUse the quiz templates to create self-scoring quizzes with several interaction types.Advertising templatesAdvertisi

Page 515

FLASH CS3User Guide82Add finishing touchesFlash places each image on separate keyframes. If you have more than four images, all of the other layers mu

Page 516

83Chapter 4: Adobe Version CueAdobe Version Cue® CS3 is a file-version manager included with Adobe Creative Suite 3 Design Premium andStandard, Adobe

Page 517

FLASH CS3User Guide3LiveDocs Help includes all the content from in-product Help, plus updates and links to additional instructionalcontent available o

Page 518

FLASH CS3User Guide84Welcome Screen and updated terminology A Welcome screen in Bridge enables you to quickly access Version CueServers and projects.

Page 519

FLASH CS3User Guide85The Version Cue Server stores all versions of a file so you can view earlier versions, promote earlier versions to bethe current

Page 520

FLASH CS3User Guide863. Add files to a projectOnce you’ve created a project, add files to the project so users can check them out, make changes, and c

Page 521

FLASH CS3User Guide87• Acrobat 8 and Adobe Creative Suite 2 components can’t connect to a Version Cue CS3 Server if you enable SSL inVersion Cue Serve

Page 522

FLASH CS3User Guide88The Adobe dialog boxA. Favorites panel B. Look In menu C. Toggle metadata D. Tool s me nu E. View menuVersion Cue Server and proj

Page 523

FLASH CS3User Guide89Disabling Version Cue file management means that you disable access to all Version Cue projects on all Version CueServers.• In th

Page 524

FLASH CS3User Guide90See also“File statuses” on page 102Working with the Version Cue ServerAbout Version Cue Server installationVersion Cue Servers st

Page 525

FLASH CS3User Guide91For a video on setting up the Version Cue server, see www.adobe.com/go/vid0114.1 Do either of the following:• Click Start My Serv

Page 526

FLASH CS3User Guide92Set Version Cue Server preferencesYou can configure many Version Cue Server settings in Version Cue preferences, such as the amou

Page 527

FLASH CS3User Guide932 Click Apply.Turn Version Cue on when the computer starts1Select Turn Version Cue CS3 On When The Computer Starts.2 Click Apply.

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