Adobe Extending Flash Professional CS4 Manuel d'utilisateur Page 530

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EXTENDING FLASH CS4 PROFESSIONAL
Vertex object
var shape = fl.getDocumentDOM().selection[0];
var hEdge = shape.edges[0].getHalfEdge(0);
var theVertex = hEdge.getVertex();
var someHEdge = theVertex.getHalfEdge(); // Not necessarily the same half edge
var theSameVertex = someHEdge.getVertex();
fl.trace('the same vertex: ' + theSameVertex);
vertex.setLocation()
Availability
Flash MX 2004.
Usage
vertex.setLocation(x, y)
Parameters
x A floating-point value that specifies the x coordinate of where the vertex should be positioned, in pixels.
y A floating-point value that specifies the y coordinate of where the vertex should be positioned, in pixels.
Returns
Nothing.
Description
Method; sets the location of the vertex. You must call shape.beginEdit() before using this method.
Example
The following example sets the vertex to the origin point:
var shape = fl.getDocumentDOM().selection[0];
shape.beginEdit();
var hEdge = shape.edges[0].getHalfEdge(0);
var vertex = hEdge.getVertex();
var someHEdge = vertex.getHalfEdge();
var vertex = someHEdge.getVertex();
// Move the vertex to the origin.
vertex.setLocation(0.0, 0.0);
shape.endEdit();
vertex.x
Availability
Flash MX 2004.
Usage
vertex.x
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